A node set up that deletes instances when they get in proximity of other instances.
Using a small forest scene and tents as an example.
https://boneywan.gumroad.com/l/DeleteGeometryProximityNode
A node set up that deletes instances when they get in proximity of other instances.
Using a small forest scene and tents as an example.
https://boneywan.gumroad.com/l/DeleteGeometryProximityNode