Project Description

British Policeman Illustration (Stylized 3d Textured illustration)

I’ve been experimenting with Substance painter recently and I wanted to do a full character here’s the results so far.
First I blocked out the character, then I added a multires modifier to sculpt the details and a noise displace modifier to give it some variation.
Next, I imported the low poly and the high poly model to substance painter and baked the detail onto the low poly model. After that, I stared the texturing process, which was super fun to do. Finally, The textures where imported back to blender and I added some grass to a plane using the geometry modifier to add a bit of variation to the scene.

Character design, modelling, and texturing all done by me .

Hope you like it!

British Policeman Illustration Stylized 3d Textured

The Video

The Wire Frame

British Policeman Illustration Stylized 3d Textured

The original sketch

British Policeman Illustration Stylized 3d Textured

The close up

British Policeman Illustration Stylized 3d Textured

Thanks for looking!