Randomly Generated NFT using Blender
This is just an experiment (a proof of concept) to see if I could use create a randomly generated NFT using Blender.
I plan on using this system to create randomly generated models much like the Crypto Punks project.
I modeled one sock, then modeled 4 different attributes (pattens) I then added them to a collection and bound the particles to the collection, and projected one particle at a time on a single vert vertex group. So when I animate the seed the attributes will change. I then added a random color ramp node setup to the sock and the background. There are 200 socks and they can all be found here as NFT’s.